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The avatar window

Chat, friends, map and notices

The features most people use every day are designed to work without a world view.

People and conversations

Friends shows who is online. Open a profile or IM from a friend, Radar result or nearby resident. Chat keeps direct and group conversations separate and shows unread counts.

Profile → Notifications collects invitations, payment notices, permission questions and system messages. Items that still need an answer carry the attention count.

Places

Map can teleport home, to a named region and coordinates, or accept and decline teleport offers. Radar lists nearby and previously seen residents. World lists objects the current simulator has sent to the client.